Monday, 26 September 2011

Gears of Awesome

So, Gears of war 3 is finished and multiplayer is being abused!
I started thinking about the game from a designers point of view, the combat mechanics and the epic storytelling, the clue was in the name "Epic Games" but it truly was epic.

If anybody hasn't played gears1/2/3 through, I suggest you crawl out from the rock you're under and do so.

Sunday, 25 September 2011

Weekend assignment.

We have to make a new MMO about toothless geezers vs cabbage. What more is there to say? Creative genius.

Monday, 19 September 2011

Panic Prevention.

Well, Let's just say a holiday did not inspire me with great ideas as much as it did distract me completely and losing access to the internet after several hours didn't help one bit!

I'm finally home and an overview is due tomorrow, let's just say I'm a little worried although I have a rough idea of what I want to write about, although thinking of a USP is proving to be very difficult..

Friday, 16 September 2011

Sunny inspiration.

So, here I am in scorching hot Mallorca for the weekend trying to balance work with play and get inspired by the beautiful landscape here, not slept for 26 hours due to an early flight. Maybe more ideas will come to me tomorrow after a good sleep because at the moment my ideas are pretty boring and damn right creepy, going to change to vibe and think of a brightly illustrated happy-go-lucky platformer!

Wednesday, 14 September 2011

Introduction into Year 1.

So, year one of my game development course is underway, exciting stuff, I know!

Assignment one: GAME PROPOSAL DOCUMENT.

I've been told that this is going to be the first assignment that's going to be given, and starting as of tomorrow. It's kind of worrying after looking the GPD for "Bioshock" and how awesome it was, and how much different it was to how I expected.

With that said I've been told what the GPD has to consist of:
- Game overview
-Game mechanics
-Unique selling points
-Environment ideas

I think the whole thing is going to be really fun and exciting, but rather irritating trying to come up with a USP that's original and new, as so much has already been done, roll on second lecture tomorrow!

Ye olde England

After watching Sherlock Holmes I think England in the early 20th century would make for an awesome creepy setting in a game, top hats and monocles all round!

Film, Game, Song!

After thinking some more about this little exercise I've come up with a million ideas, Starship Troopers for one, though the whole human vs bugs idea is a little bit SC2, not so original..

That aside, after the first lecture I'm excited to get started, now that drawing inspiration from our favorite films, songs and games has been spoken about, I think I'll have a different thought process when watching, listening and playing, trying to incorporate anything I like into my games!

Tuesday, 13 September 2011

3DS

Just seen an advert for the 3DS, another useless addition to Nintendo's arsenal? I've just seen ocarina of time, star fox and a new Mario title, that's pretty awesome! Now there's inspiration! N64 love.

Already Failing.

Seconds after posting my first blog, I came to the realisation that I can't spell "first".

...

My firsr step into the wonderful world of blogging.